﻿using UnityEngine;
using UnityEngine.UI;

public class UIDialog : MonoBehaviour
{

    public Image mHead;
    public Button mDefulatClick;
    public Text mDefulatTx;
    public Button[] mSelectTx;

    // Use this for initialization
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {

    }
}
